RiskyStuff
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  • Toxic mindset: Everything you do must be scalable and easily replicable.

    But that's not how you can be an artist.
    At most an engineer and a businessman, but a low-class one.
    Dopious
    Dopious
    Fck scale, make money first then build a scalable system.
    RiskyStuff
    RiskyStuff
    And of course... don't forget about beer, people, needs... You can make money (or even art!) but destroy the context and then what?! Yes, you'll cry in a lambo or worse, lose all playing alone at a casino.
    RiskyStuff
    RiskyStuff
    Eliminated pathological scaling from my life and it feels so good to get passion instead of scaling. Finally my burgers and beef taste well. No more doing things in a rush to scale them, I don't automate much - even making simple graphics feels good - don't have to drag myself...
    You can play affiliate marketing by lifetime value of the whole operation. Not CLV. Just... how much money in your whole life this will make you.
    Sounds crazy? I think it's less crazy than thinking of affiliate marketing with "on per hour, day, month" basis.
    RiskyStuff
    RiskyStuff
    Boy, how do you know you're on the right path?
    Because I would create that website even if Google never existed.
    :devilish:I'm the one in complianace with Google TOS. Now, it's only matter of time to rank my 21 guns.
    RiskyStuff
    RiskyStuff
    Wrap the "ugly" task of coding in a "beautiful" environment, it takes the edge off the cortisol.

    We can do it! Serotonin I'm coming!
    Light a candle, code in physical notepad (maybe purple or pink one) and put on ambient music + 10/10 clothes.

    I write code on my phone without AI. Funny. :) It's how I can do this even after beers. But I write code only sometimes, when there's real need. Love it. 🍀
    RiskyStuff
    RiskyStuff
    Same thing applies to affiliate marketing as to other things. Your experience might be not enough until you hit 2 or 3 decades of doing different things. Stay in the business. Don't stop because you don't know what you're doing.
    • LMAO
    Reactions: RiskyStuff
    RiskyStuff
    RiskyStuff
    I know what you mean. I sent someone 100s of tips in a month and they had to discipline me.

    I am attention wh... but not only. Will continue my micro influencer career on YouTube.
    Dopious
    Dopious
    No worries, love your Espresso gifts.
    RiskyStuff
    RiskyStuff
    I would buy 3 more right now, but don't want to... annoy rich people. So just sayin.

    Like I fell in love. But it's nothing se...ual. It feels just nice. 🐱😸😼🙀😺

    Proof? I can't stop smiling. And I'm not someone who smiled often. Hah
    If you can't face mistakes, you can't face the challenge.
    If you blame people and not yourself, you're a fool.
    Roasted by AI
    - Question: Is youtube content farm a business?
    - Response: A business implies sustainable value creation, reliable revenue streams, actual assets. A YouTube channel is more like a speculative venture riding platform volatility. You're not building equity or durable competitive advantage - you're exploiting temporary algorithmic inefficiencies before they close or the platform changes the rules.
    • Like
    Reactions: SilverClouds
    RiskyStuff
    RiskyStuff
    You're not just renting the list of watchers—you're actively growing it for the platform while they let you skim some revenue off the top. Every subscriber you gain, every view you generate, every minute of watch time—that's value accruing primarily to YouTube. You're doing their user acquisition and engagement work for them.
    Ideation -> fun.
    Hard work -> outsource.

    Never do everything by yourself in complex projects unless you want to spend 15 hours a day on your computer and feel burnt out after a month.

    This is the only thing I learned from spending last 5 years and earning literally few dozen dollars a day. It was like $20 a day on average. Painful to swallow.
    It's better to have working, "ugly" code than beautiful code that never will be executed.
    RiskyStuff
    RiskyStuff
    I want to have the f*king ugliest code ever written, but work, compile, promote itself and earn bucks.
    99% have dreams but don't take action - they stay in their comfort zone and plan for "someday."
    Of the 1% who do start, most quickly give up - they lack consistency, and the first difficulties discourage them.
    Only a fraction of a percent persevere - and they are the ones who achieve all the significant things.
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