Progress:
Money Spent: $0 still
Time spent: too many countless hours
Started up Unity, had some fun
started with some base foundations to work on
Played around with SORA some more and generate some pretty cool images, to use as placeholders now that we can touch up later.
Been trying to train InvokeAI aswell on the laptop.
RIP laptop, can hear it whizzing from being pushed to do work lol
Anyways, main focus this week would be to code the main logics into unity.
good luck in your journey.
i have always wanted to make a game like big ones but unfortunately i haev no funds. my estimates to create something professional building a team in my country and developing a game are around 250k $ so my game will wait for some more time. i will se what you gonna build

.
Yeah, one of the biggest things we had trouble with is
you are either OK or decent or a piece of it but you must be some kind of whizz god if you are great at everything
there so many moving parts to it
art, animations, sound, dev work, UI, UX, core logics and functions, even god damn math.
that's not even considering the marketing side of things as well.