Rem
Senior Member
Founding Member
Hot Rod
The idea is to balance the "weight" of the reaction with the "pool" of potential karma.
- Someone reacting to your content generates karma dependent on the reaction type.
=5
=10
= 15
= 10
= 1
= 15
= 5
= 10
= 15
= 15
High Reward = High Variance: Reactions that can give a lot of karma have a wider RNG range.
Low Reward = Low Variance: Common or "negative" reactions have a smaller, more predictable RNG.
Idea
| Reaction | Range | Variance |
| 1-12 | High | |
| 2-10 | Medium | |
| 3-5 | Low/Stable | |
| 2-4 | Low/Stable | |
| 0-1 | Lol |
Also, this avoid people to just only always use the "high value" reactions and really just use what they want to use.
It adds a bit of rng gamification to the forum experience instead of being static.